> For the complete documentation index, see [llms.txt](https://armourx.gitbook.io/armourx-v1/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://armourx.gitbook.io/armourx-v1/pvp-worlds/frog-vs-survivors-war/gameplay-mechanics.md).

# Gameplay Mechanics

#### Resource Gathering

* Players explore various areas of the game world to find essential resources.
* Resources are used to:
  * Build and upgrade defensive structures.
  * Craft items necessary for survival.

#### 90-Day Peace Mode

* The game initiates a **90-day peace period** during which both factions gather resources and strengthen their positions.
* During this time, players focus on collecting items and building defenses without engaging in combat.

#### Combat and Tokens

* Players can engage in combat, and defeating another player may result in dropping **tokens**.
* Tokens are also dropped when players defeat enemies.
* Tokens are shared with the server node holder and contribute to faction power.
* **Friendly Fire is Off:** Players cannot harm their teammates, promoting teamwork and strategy.
